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Waters Technical Animation/Rendering

Posted in animation, Portfolio on Monday, December 3rd, 2012 at 2:36 pm No Comments

Another technical animation done for Ten24 to show the inner workings of a mass spectrometer.

 

Breakdown: Animation, Lighting, Shading, Rendering.

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Sentinel Eliminator Animation/Rendering

Posted in animation, Portfolio on Monday, December 3rd, 2012 at 2:06 pm No Comments

This was a bit of technical animation produced as Ten24 to demonstrate the inner workings of the new Sentinel Eliminator central heating filter.

Breakdown: Animation, Shading, Lighting, Rendering.

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Exploding Fiat

Posted in animation, Blog, Portfolio on Friday, March 16th, 2012 at 1:57 pm No Comments

I like using software to destroy things, especially when it looks so nice when I set it up to render…

This is a bit of fooling around with dynamics in Maya. Rendered in Lightwave with FPrime.

 

Note, I didn’t model the Fiat!

Breakdown: Animation, Dynamics setup, Lighting, Rendering, Post Processing.

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Derrick The Deathfin: Modelling/Animation

Posted in animation, Portfolio on Friday, March 2nd, 2012 at 11:58 am No Comments

These renders are of CG models we built for the upcoming PSN game “Derrick The Deathfin”. Produced by Myself, Tim Brown and Chris Rawlinson under our Ten24 name, these characters represent just some of the papercraft styled creatures that were designed by street artist and “Vandal extraordinaire”…

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Meet the Gimpies

Posted in animation, Portfolio on Monday, October 31st, 2011 at 11:56 am No Comments

This started off as an idle scribble that sat on my desk for a while until I decided to have a crack at rigging using the excellent Advanced Character tools plugin for maya. I’m no rigger so decided that adapting the character rigging tools would be the best way…

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NEW: Animation Reel 2011

Posted in animation, Portfolio on Monday, June 6th, 2011 at 1:07 pm No Comments

Check out my new updated 2011 Showreel. For more info on my work including breakdowns, animatics and more, you can browse the individual projects on the animation page HERE

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Super League Title Sequence: Making Of

Posted in animation, Blog, Portfolio on Tuesday, May 24th, 2011 at 12:44 pm 3 Comments

 

In November 2010 Xenon Studios, newly formed by Michael Powell after the closure of Ark VFX  were contacted by Director Adam Wells to help pitch for the Title Sequence of Sky Sports’ Super League coverage.

The project was a perfect opportunity for the ex-Ark team…

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Super League Titles: Animation

Posted in animation, Portfolio on Friday, March 25th, 2011 at 2:09 pm 2 Comments

This is the Title Sequence for the Sky Sports’ 2011 Super League coverage. Quite a big project for a high profile client.

We were initially approached about this project by my Director friend (and huge Rugby fan) Adam Wells who had seen the work we’d produced at Ark. The…

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Desktop Scan Renders

Posted in Blog, Portfolio on Sunday, January 23rd, 2011 at 4:18 pm No Comments

These are scans of my desk done using AGISoft scanning software. The scan is worked out from a number of photos taken by a Nikon D80 SLR then the software works out the geometry based on the placement of the camera on each photograph.

This particular scan came out technically…

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Ballooning: Anim/Render

Posted in animation, Portfolio on Wednesday, January 5th, 2011 at 12:13 pm 1 Comments

This is the second of the viral ads I directed and produced for the Czech discount website Slevomat.

The girl character was modelled by James Busby of Ten24 and rigged by Rich Bentley. PDA model and Graphics by Tim Brown.

Original Music by Chris Mann

Breakdown: Script, set…

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  • Ballooning: Anim/Render
  • Ballooning: Anim/Render
  • Ballooning: Anim/Render
  • Ballooning: Anim/Render
  • Ballooning: Anim/Render

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